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Terminology

These are the terms you’ll see across the RPG Sessions website and the rest of these guides.

A character, adversary, or vehicle that can appear in a game roster, encounter, or Map.

A non-player character built as a minion, rival, or nemesis.

The collection of reusable kits, weapons, armor, gear, qualities, talents, critical tables, talent trees, attachments, spells, vehicle actions, encounters, and Maps.

The visual and rules presentation used by a dice roller or game. The standalone roller includes Genesys, Star Wars, and Numeric choices.

A lighter way to enter a shared table. A GM can add an optional password.

A prepared group of adversaries and vehicles that a GM can review and activate together.

The membership, settings, roster, history, encounters, and shared state for a campaign or one-shot.

A user with management access to one game. A GM can configure that table without becoming a site administrator.

The shared session surface with Overview, Encounters, Map Editor, Stats, actor sheets, dice, story points, chat, and initiative.

The selected rules and presentation theme for a game, character, or vehicle. It influences system-specific fields and terminology.

A named collection of related Data Library entries, often organized around a rulebook, setting, campaign, or content pack.

Your workspace for complete character, adversary, and vehicle sheets, plus the folders that organize them.

A standalone dice roll saved to your history with its own result page.

The Sessions Maps surface embedded as a Game Table tab when available to the table.

The structured character or vehicle record that owns its statistics, equipment, progression, damage, and notes.

A token from your account that you can assign to an eligible game. Check Profile and the game settings for your current limits and access.

A standalone dice roll shown on the current Dice page without saving it to roll history.